SPOTLIGHT :
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Might No. 9 Gameplay Update

GIF’s from the recent game play video update for the upcoming Mighty No. 9. The game play, while still a work in progress seems ot capture the mega man spirit quite well, with the added pizzazz of a more contemporary title. The soundtrack which seems to be going for the fast paced arcade music of previous mega man titles, is sounding great, and matches the game play and visuals quite well.

Don’t take my word for it though, make sure to check out the video here.

(Source: blog.kilabytes.com)

Video Games: The Movie (Official Trailer) 

From executive producer Zach Braff and CliffyB comes an epic feature length documentary chronicling the meteoric rise of video games from nerd niche to multi-billion dollar industry. Featuring in-depth interviews with the godfathers who started it all, the icons of game design, and the geek gurus who are leading us into the future, VIDEO GAMES: THE MOVIE is a celebration of gaming from Atari to Xbox, and an eye-opening look at what lies ahead.

(Source: blog.kilabytes.com)

Team Fortress 2 - Expiration Date

Engineer and Medic make an unsettling new discovery while experimenting with the teleporter. Meanwhile, Scout stops insulting Spy long enough to ask him an embarrassing favor; the Administrator’s clerical assistant/cleaner/murder expert Miss Pauling races to bury some incriminating bodies; and Soldier makes a new metal friend.

(Source: blog.kilabytes.com)

Ubisoft releases Watch Dogs characters trailer

"In a city of 3 million people, you’d be surprised how few you can trust"

Apparently five, only five people are worthy of your trust, going by the latest trailer to Ubisoft’s soon to be released Watch Dog’s. The trailer introduces you to five different unique characters, all who will presumably aide you in their own ways as you take on the system.

Check out the trailer here

(Source: blog.kilabytes.com)

  • Sam Moore’s Sega Genesis/Mega Drive tribute for “Nostalgia Console” (Juno, London UK)

    ‘The Sega Genesis has Blast Processing!’ That was the gimmick Sega used to persuade gamers to buy its new console. All that processing power promised gamers the satisfaction of performing Liu Kang’s infamous Mortal Kombat II “fatality”, in which the character transforms into a dragon and devours the top half of his opponent, in 64 glorious colours accompanied by a menacing 16-bit soundtrack. No longer would players have to practise their moves at the arcade, they could now experience the thrill of claiming a victory over a friend at home. For me this is where the nostalgia of the Mega Drive/Genesis lies.

    The plasticy 3-button controller, the incandescent glow of an old CRT television and the necessary blow of the cartridge before inserting it into the console are all important characteristics of that console; but it was experiencing it side-by-side with a friend that defined it.

    See more from this artist at: 
    visualclutter.tumblr.com
    www.sammooreillustration.com

    Follow on Twitter:
    SamMoore1990

    (Source: blog.kilabytes.com)